Lethal Beat
A downloadable game for Windows and Android
How To Play :
- Control -
W, A, S, D: To Move
Space: To Attack
Q, E: To Used Each Skill
Left Shift: To Cancel Attack or Skill
Escape: To Exit Game [Click Esc On Screen if playing on Mobile while in Gameplay]
P: To Open the Screen Shot Option
[Note]: while in Leaderboard
"To Change your name please click the +Name button input the name you want, and then click the +Name button again to confirm."
Clickto Update your Leaderboard Score.
Click X to close the Leaderboard
- Rule -
This is a Turn-Based Game Where there are two phases Player's turn and Boss's turn.
The game will end when you Kill the Boss or your health gets to 0.
The score is calculated by the time that passes in-game [the longer the fewer scores].
When you move each tile you use 1 stamina when you reach 0 you can't move.
Same as Attack and Skill will Cost Stamina differently.
When the phase changes you will always recover 5 stamina.
There will be Potions on the Map that will be used when walking on them.
Blue Potion Heal you / Yellow Potion recovers Stamina.
Blue tiles mean the tiles your attack can hit.
Red tiles mean the tiles Boss will attack.
+ While InPlayer Turn
-Stamina does not continuously recover.
-Boss can't Action or Move.
-When you use a skill or attack it will aim at the arrow direction you can't move while aiming and need to click the same skill or attack again to confirm Action.
-After you Attack or Use a Skill your turn timer will skip to Boss turn.
+ While InBoss Turn
-Stamina continuously recovers. [0.5 seconds per 1 stamina]
-Boss will Action or Move. [every 0.8 seconds]
-You can only move.
-You need to stay alive for 10 seconds before your turn again.
if the boss gets below 50% health the boss will be mad [the rest nowhere].
Member: อิทธิพล มั่นเกษวิทย์ 1650703083 329A
Project Manager | Game Designer | Programmer |
Artist | Document | UX UI design |
Asset Used: Hana Pixel Font
งานนี้เป็นส่วนหนึ่งของวิชา GI331 และ GI262 เพื่อนำความรู้ที่เรียนมาใช้ประโยชน์ในการทำโปรเจกต์เกมครั้งนี้ โดยจะใช้ประสบการณ์จากโปรเจกต์ครั้งนี้เป็นตัวอย่างกรณีในการศึกษาฝึกฝนและปรับปรุงตนเองในโปรเจกต์อนาคตข้างหน้าครับ
Status | In development |
Platforms | Windows, Android |
Author | Lenvear |
Genre | Strategy |
Tags | Pixel Art, Roguelike, Turn-based |
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